Gaming
 

Upgrading

From Huxley Wiki

  • cost of upgrading items from shops: 500 cr -> 700 cr -> 1000 cr
  • cost of upgrading items dropped by monsters: 1000 cr -> 1400 cr -> 2000 cr


  • possible results
    • success - grade +1 (normal->v2, v2->v3 or v3->v4)
    • failure - remains the same (+0)
    • failure - downgrade (to E grade)


  • level of items (weapons & armours) from shops: x1 lvl (D grade items = 11 lvl, C grade items = 21 lvl)
  • level of armours dropped by monsters: x3 lvl (D grade items = 13 lvl, C grade items = 23 lvl)
  • level of weapons dropped by monsters: x7 lvl (D grade items = 17 lvl, C grade items = 27 lvl)


Contents

[edit] Armours

[edit] D Grade (11-20 lvl)

[edit] Heavy Armour (Enforcer)

  • Grade: D Class, 11-20 lvl
  • Class: Enforcer
Upgrading Material 1 Material 2 Material 3 Cost
First (normal -> v2) 5 x Image:Icon LunaritesStone.jpg - - 500 cr
Second (v2 -> v3) 10 x Image:Icon LunaritesStone.jpg 5 x Image:Icon Red Bottle S 32.jpg - 700 cr
Third (v3 -> v4) 15 x Image:Icon LunaritesStone.jpg 10 x Image:Icon Red Bottle S 32.jpg 5 x Image:Icon Red Flat H 32.jpg 1000 cr



[edit] Medium Armour (Avenger)

  • Grade: D Class, 11-20 lvl
  • Class: Avenger
Upgrading Material 1 Material 2 Material 3 Cost
First (normal -> v2) 5 x Image:Icon LunaritesStone.jpg - - 500 cr
Second (v2 -> v3) 10 x Image:Icon LunaritesStone.jpg 5 x Image:Icon Red Bottle = 32.jpg - 700 cr
Third (v3 -> v4) 15 x Image:Icon LunaritesStone.jpg 10 x Image:Icon Red Bottle = 32.jpg 5 x Image:Icon Red Flat M 32.jpg 1000 cr



[edit] Light Armour (Phantom)

  • Grade: D Class, 11-20 lvl
  • Class: Phantom
Upgrading Material 1 Material 2 Material 3 Cost
First (normal -> v2) 5 x Image:Icon LunaritesStone.jpg - - 500 cr
Second (v2 -> v3) 10 x Image:Icon LunaritesStone.jpg 5 x Image:Icon Red Bottle Up 32.jpg - 700 cr
Third (v3 -> v4) 15 x Image:Icon LunaritesStone.jpg 10 x Image:Icon Red Bottle Up 32.jpg 5 x Image:Icon Red Flat S 32.jpg 1000 cr



[edit] Weapons

[edit] D Grade (11-20 lvl)

[edit] Flinger (Grenade Launcher)

Image:Icon_Flinger_E_D.jpg

  • Grade: D Class, 11-20 lvl
  • Classes: Heavy (Enforcer) & Medium (Avenger)
Upgrading Material 1 Material 2 Material 3 Cost
First (normal -> v2) 5 x Image:Icon LunaritesStone.jpg - - 500 cr
Second (v2 -> v3) 15 x Image:Icon LunaritesStone.jpg 4 x Image:Icon Red Pomp 32.jpg - 700 cr
Third (v3 -> v4) 30 x Image:Icon LunaritesStone.jpg 8 x Image:Icon Red Pomp 32.jpg 3 x Image:Icon Red Tube 32.jpg 1000 cr



[edit] Rocket Launcher

Image:Icon_Rocket Launcher_E_D.jpg

  • Grade: D Class, 11-20 lvl
  • Classes: Heavy (Enforcer) & Medium (Avenger)
Upgrading Material 1 Material 2 Material 3 Cost
First (normal -> v2) 5 x Image:Icon LunaritesStone.jpg - - 500 cr
Second (v2 -> v3) 15 x Image:Icon LunaritesStone.jpg 4 x Image:Icon Red Pomp 32.jpg - 700 cr
Third (v3 -> v4) 30 x Image:Icon LunaritesStone.jpg 8 x Image:Icon Red Pomp 32.jpg 3 x Image:Icon Red Shovel 32.jpg 1000 cr



[edit] Machinegun

Image:Icon_Machinegun_E_D.jpg

  • Grade: D Class, 11-20 lvl
  • Classes: Heavy (Enforcer) & Medium (Avenger)
Upgrading Material 1 Material 2 Material 3 Cost
First (normal -> v2) 5 x Image:Icon LunaritesStone.jpg - - 500 cr
Second (v2 -> v3) 15 x Image:Icon LunaritesStone.jpg 4 x Image:Icon Red Processor 32.jpg - 700 cr
Third (v3 -> v4) 30 x Image:Icon LunaritesStone.jpg 8 x Image:Icon Red Processor 32.jpg 3 x Image:Icon Red_Star 32.jpg 1000 cr



[edit] Shotgun

Image:Icon_Shotgun_E_D.jpg

  • Grade: D Class, 11-20 lvl
  • Classes: Heavy (Enforcer) & Medium (Avenger)
Upgrading Material 1 Material 2 Material 3 Cost
First (normal -> v2) 5 x Image:Icon LunaritesStone.jpg - - 500 cr
Second (v2 -> v3) 15 x Image:Icon LunaritesStone.jpg 4 x Image:Icon Red Processor 32.jpg - 700 cr
Third (v3 -> v4) 30 x Image:Icon LunaritesStone.jpg 8 x Image:Icon Red Processor 32.jpg 3 x Image:Icon Red Pistol 32.jpg 1000 cr



[edit] Sniper Rifle

Image:Icon_Sniper Rifle_E_D.jpg

  • Grade: D Class, 11-20 lvl
  • Classes: Heavy (Enforcer) & Medium (Avenger)
Upgrading Material 1 Material 2 Material 3 Cost
First (normal -> v2) 5 x Image:Icon LunaritesStone.jpg - - 500 cr
Second (v2 -> v3) 15 x Image:Icon LunaritesStone.jpg 4 x Image:Icon Red Processor 32.jpg - 700 cr
Third (v3 -> v4) 30 x Image:Icon LunaritesStone.jpg 8 x Image:Icon Red Processor 32.jpg 8 x Image:Icon Red Rifle 32.jpg 1000 cr



[edit] Regulator

Image:Icon_Regulator_E_D.jpg

  • Grade: D Class, 11-20 lvl
  • Classes: Heavy (Enforcer) & Medium (Avenger)
Upgrading Material 1 Material 2 Material 3 Cost
First (normal -> v2) 5 x Image:Icon LunaritesStone.jpg - - 500 cr
Second (v2 -> v3) 15 x Image:Icon LunaritesStone.jpg 4 x Image:Icon Red Tools 32.jpg - 700 cr
Third (v3 -> v4) 30 x Image:Icon LunaritesStone.jpg 8 x Image:Icon Red Tools 32.jpg 3 x Image:Icon Red Circle 32.jpg 1000 cr



[edit] Inquisitor

Weapon unavailable for D grade

[edit] Optical Rifle

Weapon unavailable for D grade

[edit] Discharger

Weapon unavailable for D grade

[edit] Example Images

[edit] Upgrading normal -> v2.0

Image:Upgrading v1.jpg


[edit] Upgrading v2.0 -> v3.0

Image:Upgrading v2.jpg