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Classes

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[edit] Classes

There are three classes in Huxley, listed below:

[edit] Enforcer(Heavy)

Heavy assault class, moves slower, heavy armor, can most likely carry and use larger weapons

[edit] Available Weapons

  • Shotgun (Rank A)
  • Grenade Launcher (Rank A)
  • Machine Gun (Rank B)

[edit] Avenger(Medium)

Medium assault class, moves fairly quick, medium armor, a good overall balanced class

[edit] Phantom(Light)

Light assault class, moves very quick, light armor, primarly a sniper class; but could be more stealthy fighting also

[edit] Socket Abilities

Unlike current FPSs (First-Person Shooters), Huxley's armor specifications are designed specifically for player builds; this is a very special role for armor compared to the average shooter. In order to use specific skills to your preference, socket items of a specific skill are placed appropriately on the selected piece of armor.


[edit] Enforcer

Image:Fast_dash_e.jpg Fast Dash: Provides a quick burst to run faster.
Image:Head_shot_def_e.jpg Head Shot Defense: For a period of time, you have increased defense against head shots.
Image:No_dmg_short_time_e.jpg No Damage: Protected from all physical damage for a period of time.
Image:Shield_recovery_e.jpg Armor Recovery: Armor is recovered over certain amount of time.
Image:Tackle_e.jpg Tackle: Tackle near by enemies in front of you, causing a great deal of damage.


[edit] Avenger

Image:double_air_jump_a.jpg Double Air Jump: This allows you to jump once, then jump again while in the air.
Image:entice_rocket_a.jpg Entice Rocket: Allows you to attract all rockets to a certain location.
Image:increased_precision_a.jpg Increased Precision: You weapon has dramatically increased accuracy for amount of time.
Image:infrared_vision_a.jpg Infrared Vision: This ability allows you to see heat signals, such as other players and NPC's.
Image:matched_hp_a.jpg Matched HP: You match the HP (Health Points) of your nearby enemy.
Image:teleport_forward_a.jpg Teleport Forward: Teleport a certain distance in front of you.


[edit] Phantom

Image:auto_sheild_p.jpg Auto Shield: Automatically when attacked, a shield will be activated.
Image:cloak_p.jpg Cloak: Become almost invisible to others, valuable to a snipers position.
Image:hologram_p.jpg Hologram: Make a clone, 3D Dummy image of yourself, to trick other players.
Image:powerful_regulator_shot_p.jpg Powerful Regulator Shot: Increased damage with Regulators.
Image:powerful_sniper_shot_p.jpg Powerful Sniper Shot: Increased damage with Snipers.
Image:rear_alarm_p.jpg Rear Alarm: You will be warned when a enemy is approaching you from behind.
Image:speed_increase_p.jpg Speed Increase: Your overall speed is increased in this mode.

Credits : Huxley Evolved